| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Dave Stark
2099
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Posted - 2013.03.23 20:20:00 -
[1] - Quote
Quote:A re-imagined scanning system, intuitive navigation and new exploration modules will aid you as you search the heavens for your next conquest.
you have my attention, ccp. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2099
|
Posted - 2013.03.23 20:24:00 -
[2] - Quote
Krixtal Icefluxor wrote:On my Birthday !   .... Dad? Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2105
|
Posted - 2013.03.23 20:32:00 -
[3] - Quote
Beekeeper Bob wrote:People are excited about them fixing crappy interfaces that have been that way for years?  Fixing broken legacy code is not an expansion.... Neither is another NERF....(Rebalancing) 
oh look, more moaning from you.
who'd have guessed. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2107
|
Posted - 2013.03.23 20:37:00 -
[4] - Quote
Beekeeper Bob wrote:Dave Stark wrote:Beekeeper Bob wrote:People are excited about them fixing crappy interfaces that have been that way for years?  Fixing broken legacy code is not an expansion.... Neither is another NERF....(Rebalancing)  oh look, more moaning from you. who'd have guessed. Are you stalking me Dave? You seem overly concerned about my opinions? CCP taken over another account for spam purposes? Are are you really that blind?
stalking you? no, you just turn up in the same places i do. are you stalking me? i've just noticed a pattern in your posts, one of whining and general toys being thrown out of the pram. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2108
|
Posted - 2013.03.23 20:52:00 -
[5] - Quote
I Love Boobies wrote:Derdrom Utida wrote:YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES
As a full-time explorer, this is the best possible news to me.
CCP I LOVE YOU SO HARD Until you get everyone and their brother out scanning if they make it even simpler to scan and there is nothing left for you to scan.
as if scanning is even remotely hard right now... Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2110
|
Posted - 2013.03.23 20:59:00 -
[6] - Quote
Malcanis wrote:Blake Gates Heleneto wrote:They may have outdone themselves. webpages are cheap; let's see the changelog.
[more dust stuff] Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2110
|
Posted - 2013.03.23 21:10:00 -
[7] - Quote
Falin Whalen wrote:Quote:A rebalance of major areas of space from highsec to nullsec include changes in exploration sites, industrial resources, some types of NPC loot and moreGǪ
Oh, hey look, more buggered, useless, exploration sites, some useless stuff for highsec industrialists to wet their panties over, and they will totally screw up the loot table yet again. [sarcasm] Yippee! [/sarcasm]
guess you missed the bit about it being null sec too? Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2114
|
Posted - 2013.03.23 21:44:00 -
[8] - Quote
Falin Whalen wrote:Dave Stark wrote:Falin Whalen wrote:Quote:A rebalance of major areas of space from highsec to nullsec include changes in exploration sites, industrial resources, some types of NPC loot and moreGǪ
Oh, hey look, more buggered, useless, exploration sites, some useless stuff for highsec industrialists to wet their panties over, and they will totally screw up the loot table yet again. [sarcasm] Yippee! [/sarcasm] guess you missed the bit about it being null sec too? Well I guess we can run them after the RADAR, GRAVAMETRIC, and LADAR sites...oh hey wait a minute, those are all terrible to do too.
oh you cynic you. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2118
|
Posted - 2013.03.23 22:21:00 -
[9] - Quote
Xanthos wrote:The new scanning systems seems like more of the dumbing down of eve!
because essentially, dragging and dropping little cubes and then clicking "scan" was already the epitome of difficult, right? Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2121
|
Posted - 2013.03.23 22:41:00 -
[10] - Quote
Brooks Puuntai wrote:So many people, throwing such a fit over some broad statements. Might wanna wait till some more details come out before you have an aneurysm.
noooo, let them have an aneurysm and then they won't be around to whine EVEN MORE regardless of what the "more details" are. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2124
|
Posted - 2013.03.23 22:46:00 -
[11] - Quote
Falin Whalen wrote:Brooks Puuntai wrote:So many people, throwing such a fit over some broad statements. Might wanna wait till some more details come out before you have an aneurysm. Ah, the idealism of the youth. Stick around kid, you'll get used to the bitter disappointment CCP hands out, one day
still think you're a cynic! Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2132
|
Posted - 2013.03.24 00:14:00 -
[12] - Quote
Rebecha Pucontis wrote:The current probing mechanics are complex if that is what you are referring too. They take quite a lot of skill and knowledge to effectively master. Obviously finding anomolies is really simple though. I just hope they don't dumb down the probing mechanics.
hahaha my sides. hahahahaha
oh, wait, you were serious? Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2134
|
Posted - 2013.03.24 00:18:00 -
[13] - Quote
Rebecha Pucontis wrote:^^ What would a high sec miner know about the probing mechanics? :)
enough to probe down grav sites in 0.0 with nothing but astrometrics II and no other scanning skills. :) Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2135
|
Posted - 2013.03.24 00:30:00 -
[14] - Quote
Rebecha Pucontis wrote:Dave Stark wrote:Rebecha Pucontis wrote:^^ What would a high sec miner know about the probing mechanics? :) enough to probe down grav sites in 0.0 with nothing but astrometrics II and no other scanning skills. :) So you can manage to probe a static grav, you deserve a cookie. :) Also your astrometrics is only at level II? I need say no more. :) Come back and talk when you have astro at V.
why? i fail to see how training more skills to make it easier strengthens my point of; scanning is already easy. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2140
|
Posted - 2013.03.24 00:54:00 -
[15] - Quote
Krixtal Icefluxor wrote:Dave Stark wrote:
why? i fail to see how training more skills to make it easier strengthens my point of; scanning is already easy.
Dave, trust me, with out the Astro's at Level IV, you are not seeing everything there is to scan down. You are indeed getting only the easy things. I know because "I Was There".
does astro V change how scanning works?
because move cube, press scan, seems to be working with my current skills. does it magically change at astro V? Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2145
|
Posted - 2013.03.24 01:07:00 -
[16] - Quote
Krixtal Icefluxor wrote:Dave Stark wrote:Krixtal Icefluxor wrote:Dave Stark wrote:
why? i fail to see how training more skills to make it easier strengthens my point of; scanning is already easy.
Dave, trust me, with out the Astro's at Level IV, you are not seeing everything there is to scan down. You are indeed getting only the easy things. I know because "I Was There". does astro V change how scanning works? because move cube, press scan, seems to be working with my current skills. does it magically change at astro V? At Astro III you should see everything. At Astros IV you should finally resolve everything 100% even if at .25 AU (I said nothing of Level V, btw).
so it's still as easy as "drag cube, click scan". thought so.
Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2145
|
Posted - 2013.03.24 01:13:00 -
[17] - Quote
Krixtal Icefluxor wrote:Yes, but you are talking about easy mechanics. I'm talking about finding the non-easy sites to find. That's hard till skilled and modded up. Plus being able even to open Sleepers. Gotta have Salvaging IV, and I believe V to open some of them. And training Codebreaking and Salvaging. If one is going this route in the game at all, they should have those and more at IV eventually.
oh you mean making it easier as in "taking less time to train" i was thinking of it in the context of "doing stuff".
i totally agree, don't make it take less time to train, that serves no purpose. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2145
|
Posted - 2013.03.24 01:21:00 -
[18] - Quote
Krixtal Icefluxor wrote:Yay.
Lets move on......next.......
all minmatar ships should have their building requirements changed to at least 50% duct tape, which can only be mined from high sec moons, by dust players.
and top hats. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2145
|
Posted - 2013.03.24 01:24:00 -
[19] - Quote
Sentamon wrote:Will there be flying mounts?!!
/hides
yes but only the old 150% speed ones. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2168
|
Posted - 2013.03.24 09:17:00 -
[20] - Quote
Adoris Nolen wrote:Dave Stark wrote:Quote:A re-imagined scanning system, intuitive navigation and new exploration modules will aid you as you search the heavens for your next conquest. you have my attention, ccp. And those of us who a pro, and i say pro at scanning all have upset stomachs now.
i see you like to drag and drop little cubes. good show. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2169
|
Posted - 2013.03.24 09:46:00 -
[21] - Quote
Aidan Patrick wrote:Dave Stark wrote:i see you like to drag and drop little cubes. good show. I believe some people weren't around for the old scanning system. The current version of probing is so immensely improved on it that I never thought to complain about the current system.
*shrug* people are always going to complain, i just find it amusing especially when people often confuse "dumbing it down" with "removing tedium" Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2169
|
Posted - 2013.03.24 10:06:00 -
[22] - Quote
Teen Borg wrote:We need a ccp spai in here, to leek us intel..
All this ..... they do is is just to keep playerbase occupyed with worthlessly round discussions.
this devblog has no devs!
(and yes, this is my mining alt!)
you don't get it do you.
make broad statements, wait for wild speculation, steal the good ideas. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2169
|
Posted - 2013.03.24 11:20:00 -
[23] - Quote
look on the bright side, no matter what ccp does with this expansion nobody will feel as upset as mark webber does right now. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2174
|
Posted - 2013.03.24 12:46:00 -
[24] - Quote
Mr Kidd wrote:Would be nice if probe launchers automatically launched the number of probes you selected and set them to pre-defined configurations.
this would be so nice, removing pointless tedium. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2174
|
Posted - 2013.03.24 12:54:00 -
[25] - Quote
Terrorfrodo wrote:But it would also remove the opportunity to see on d-scan which ship it is that is scanning while it is dropping probes, or even the chance to lock and kill the scanner if he's lazy enough to not go to a safespot before dropping probes.
I'm surprised and pleased that CCP has chosen exploration as the theme, but of course also wary about whether they will improve it or ruin it *g* I think the current scanning system is about the best-working feature in this game, so it's hard to see how a completely new system will be better. I hope they only improve the current system...
simple, increase the cycle time of the probe launcher proportionate to the number of probes being dropped.
nothing changes except you don't have to sit there spamming the f1 key. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2181
|
Posted - 2013.03.24 18:14:00 -
[26] - Quote
Rebecha Pucontis wrote:As has been explained to you many times in this thread, the probing mechanics are more complex than simply dragging cubes as you keep repeating.
except, that simply isn't true. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2181
|
Posted - 2013.03.24 18:29:00 -
[27] - Quote
Rebecha Pucontis wrote:Dave Stark wrote:Rebecha Pucontis wrote:As has been explained to you many times in this thread, the probing mechanics are more complex than simply dragging cubes as you keep repeating. except, that simply isn't true. And you can say that from your limited knowledge of scanning the easiest static grav sites with Astrometrics at level II? :) Lol, its amusing watching fools dig them selves deeper into hole.
who said my knowledge is limited to that? only you. i just pointed out that scanning is that easy. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2181
|
Posted - 2013.03.24 18:29:00 -
[28] - Quote
Rebecha Pucontis wrote:Although Dave in all his wisdom and with his Astrometrics skill at level II is telling everyone who trained up to IV and V that they have wasted their time and that there is really nothing to it. haven't said that once. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2181
|
Posted - 2013.03.24 18:30:00 -
[29] - Quote
Pelea Ming wrote:Dave Stark wrote:Rebecha Pucontis wrote:As has been explained to you many times in this thread, the probing mechanics are more complex than simply dragging cubes as you keep repeating. except, that simply isn't true. Seriously, how about you two stop taking up needless space on this thread with what is a pointless argument and just go shoot each other in the game?
how is it needless? people say they don't want scanning dumbed down, or made easier, i'm pointing out that it's kinda hard to make easier since it's already fairly simple. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2181
|
Posted - 2013.03.24 18:35:00 -
[30] - Quote
Rebecha Pucontis wrote:You just ruined the fun I was having. i concur. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2181
|
Posted - 2013.03.24 18:35:00 -
[31] - Quote
Pelea Ming wrote:Dave Stark wrote:Rebecha Pucontis wrote:Although Dave in all his wisdom and with his Astrometrics skill at level II is telling everyone who trained up to IV and V that they have wasted their time and that there is really nothing to it. haven't said that once. The same goes for you, Rebeca's failings or lack there of have no bearing upon any proposed upcoming changes to the mechanics, how about you take this argument of yours someplace else?
how about you read what we're talking about? this is the exact place for this discussion. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2182
|
Posted - 2013.03.24 18:36:00 -
[32] - Quote
Pelea Ming wrote:Rebecha Pucontis wrote:Who made you the forum police? You just ruined the fun I was having. because I want to actually read stuff about Odessy that's actually relevant, and filling the thread up with all this simply means there is that much more trash to sort through.
then click the link in the op. congratulations, you've read all the current information on odessy. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2182
|
Posted - 2013.03.24 18:44:00 -
[33] - Quote
Pelea Ming wrote:Dave Stark wrote:Pelea Ming wrote:Rebecha Pucontis wrote:Who made you the forum police? You just ruined the fun I was having. because I want to actually read stuff about Odessy that's actually relevant, and filling the thread up with all this simply means there is that much more trash to sort through. then click the link in the op. congratulations, you've read all the current information on odessy. There is also the point of commentary that may be useful to the Devs, suggestions about the content by players, and them having to sort through all of this other crap simply means it's less likely they will recieve that.
and the discussion we were having about dumbing down scanning isn't relevant or useful to the devs? Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2184
|
Posted - 2013.03.24 20:03:00 -
[34] - Quote
Rebecha Pucontis wrote:On a more important note, did anyone else have a wtf moment when a medieval armoured knight walked past as CCP were giving the Oddysy presentation. :)
i didn't even notice it :/ Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2187
|
Posted - 2013.03.24 21:19:00 -
[35] - Quote
Arronicus wrote:Krixtal Icefluxor wrote:On my Birthday !   Based on past experience, your only birthday present is going to be a "Due to unforseen issues, we are pushing back deployment of the patch one week to June 11th." ENJOY!
at least he won't have to endure patch day bugs with a hangover. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2209
|
Posted - 2013.03.25 10:08:00 -
[36] - Quote
Hannott Thanos wrote:Roime wrote:Psychotic Monk wrote:... are you actually, literally advocating botting? No, just streamlining PVE according to the same principles people use to justify streamlining scanning. "Tedious, repetitive" - > make automatic 0/10
you say that like you wouldn't cry like a girl if the auto repeat function was removed from ship's weapons. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2215
|
Posted - 2013.03.25 13:33:00 -
[37] - Quote
Krixtal Icefluxor wrote:Sylvia Nardieu wrote:Sergeant Acht Scultz wrote: Takes you all will to live after 15min doing it.
You're bored after 15mins of probing? Maybe exploration isn't really for you then? For real. For pure true mind-numbing, try filling up an Orca 6 times with Ice with 2 toons.
can i be tabbed out while i'm doing it? because i manage to do it with ore without wanting to kill myself but tv shows keep me sane... Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2219
|
Posted - 2013.03.25 14:18:00 -
[38] - Quote
Quintessen wrote:And this is why mining needs to attentiveness. The problem with making it more attentive is that fewer people would do it AFK which while people would normally consider a good thing, downward pressure on mineral prices from increased supply is what is keeping T1 ship and module prices down. Also mining would have to be made fairly engaging if it were replaced with a different mechanic. Something that was mellow, but also rewarding.
no it doesn't. if i had to pay attention to mining; i wouldn't do it. the isk/hour is too **** for it to demand so much attention.
some sort of stupid "active mining" system has been discussed, and shown to be awful, on many occasions. people need to stop coming up with such dumb ideas.
also, if i have to manually **** around with stuff while i'm mining. pilots have to start manually aiming too. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2222
|
Posted - 2013.03.25 15:40:00 -
[39] - Quote
Quintessen wrote:That's why I was referring to making it something that you don't have to click on constantly -- i.e. automation -- but does require thinking.
and what sort of "thinking" does the current system require other than "mindlessly click the same button over and over"? Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2228
|
Posted - 2013.03.26 09:14:00 -
[40] - Quote
Debora Tsung wrote:Dave Stark wrote:Quote:A re-imagined scanning system, intuitive navigation and new exploration modules will aid you as you search the heavens for your next conquest. you have my attention, ccp. click the button, watch fancy but useless graphics, get result 10 seconds later?
10?
better train those skils... Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2249
|
Posted - 2013.03.28 18:27:00 -
[41] - Quote
Rek Seven wrote:LHA Tarawa wrote:"
As a high sec carebear, how many of my alt mining accounts will I be unsubscribing with this "industrial resource rebalance"?
Hopefully all of them you whiny man child... But i guess just like everyone else, you have to wait and see.
indeed. it's about time high sec mining wasn't an isk printing machine and null was worth mining in once again. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2249
|
Posted - 2013.03.28 19:24:00 -
[42] - Quote
Quintessen wrote:So why isn't null worth mining?
ignoring the other ******** answers above; it's worth less isk/hour than high sec mining. that's the short version. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2250
|
Posted - 2013.03.28 19:39:00 -
[43] - Quote
LHA Tarawa wrote:Dave Stark wrote:Quintessen wrote:So why isn't null worth mining? ignoring the other ******** answers above; it's worth less isk/hour than high sec mining. that's the short version. That answer is insufficient. Even if null paid 2x what high sec mining paid, I would still not do it. Heck, even 4x. Move all your stuff, get set up.. work your butt off, upgrade your system... Poof.. One AFK cloakie shows up and it was all for not. Don't even bother logging in for weeks while you hope they give up and go away. You can't nerf high sec mining enough, or buff null mining enough, to make me put up with all the BS that comes along with null living. EVE may be life to you. It is a casual hobby, a stress free release from the BS of real life, to me.
no you wouldn't do it, but what you do and don't do is irrelevant.
the fact remains null sec mining is less isk/hour than high sec mining.
now go and pretend i care what you have to say somewhere else. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2250
|
Posted - 2013.03.28 19:56:00 -
[44] - Quote
LHA Tarawa wrote:It seems it was not irrelevant to the person that asked ME the question that you jumped in and answered.
[irrelevant crap, as per usual]
I simply said that making null sec mining more profitable would not be sufficient to get me to become a null sec miner.
except, they quoted me, so they were asking me. not you. once again, it's irrelevant what you would and wouldn't do.
you've already created two threads, and had them locked, so you could have a little cry. this thread isn't your tear overflow area. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2250
|
Posted - 2013.03.28 20:08:00 -
[45] - Quote
LHA Tarawa wrote:I don't see that thread as either a rant or rumor mongering
you were the only one. not that it matters. ISD closed it after i reported it's lack of content. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2250
|
Posted - 2013.03.28 20:16:00 -
[46] - Quote
Quintessen wrote:Since every nullsec mineral is worth more in terms of isk/m3, how is it that it's less profitable? And would it matter that it's more profitable than hi sec mining if it's still less profitable than all the other things you can do in null that are so much more profitable? Would it really need to be a 100M/hour kind of thing to viable?
because a minerals isk/m3 is irrelevant. however i will assume you mean ore, because that is relevant. simply put you're wrong saying "every" because not all of them are. combined with the fact that you can't cherry pick ore in 0.0 you end up having to mine 2m isk/jetcan ores along with the 7m isk/jetcan ores. due to the composition of the sites in 0.0 most of these sites are worth less isk/m3 than scordite, which can be cherry picked in high sec.
at the end of the day, how much isk/hour mining makes in comparison to activity Y isn't the issue here (nor does it massively matter in the grand scheme of things) the issue is the fact that null sec mining simply isn't worth getting in to, in comparison to high sec mining. this is before we even consider logistics, and the restraints of being in a player corp, etc. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2250
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Posted - 2013.03.28 21:21:00 -
[47] - Quote
LHA Tarawa wrote:Quintessen wrote:Dave Stark wrote:because a minerals isk/m3 is irrelevant. however i will assume you mean ore, because that is relevant Sorry, yeah. Let's just say it's been a long week. Go mine some spoud, then talk about how much isk/m3 all those null rocks pay.
yeah, i already covered that while you were typing out yet another whine post. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2269
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Posted - 2013.03.30 16:46:00 -
[48] - Quote
Yonis Kador wrote:LHA Tarawa wrote:I can't see how urging other high-sec carebears to do the same is a rant or rumor mongering. Aidan Patrick wrote: I have to say this is by far the most childish thing I've seen in this thread so far. We have absolutely zero details on the specifics of how things will be implemented. We have words being used like redistribution but that does not have the same definition of elimination.
I don't know what's so juvenile about it. After giving it some thought, I reacted the same way and cancelled my accounts too so they wouldn't auto-renew in a couple weeks. I'm going to PLEX until Odyssey hits of course, but I'm not getting locked into any committments before I know the details of this resource "redistribution" either. As a high sec industrialist, I would be negatively impacted by virtually every scenario advocated by null players on these forums. If any of those ideas are implemented it could screw up my game. And as EVE is a game of linear progression, all progress made between now and then is potentially wasted time. So I can't agree that the reaction was childish. From my pov, it makes sense. Especially since I did the same thing. yk
tl:dr i won't be able to abuse the imbalance between high sec and null sec after odyssey so i'm going to quit.
ok. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2272
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Posted - 2013.03.31 08:40:00 -
[49] - Quote
Crexa wrote:New scanning? Ahhh what? How about you give back what you took away. Leave the scan system as is, but give us back grav/mag/radar/ladar +anom probes. That way we can scan for what we want and not spend a hour every friggin evening scanning.
create filters? Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Dave Stark
2285
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Posted - 2013.04.01 13:04:00 -
[50] - Quote
Nar Tha wrote:http://massively.joystiq.com/2013/03/31/eve-evolved-eves-odyssey-expansion-could-be-incredible/ i hope the gnosis isn't one of those ships that will be given out, and never undocked because it's irreplaceable. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |
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